local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 72280
L0_1.ActorAlias = "72280"
L1_1 = {}
L1_1.q7228018 = 7228018
L1_1.q7228001 = 7228001
L1_1.q7228019 = 7228019
L1_1.q7228002 = 7228002
L1_1.q7228003 = 7228003
L1_1.q7228016 = 7228016
L1_1.q7228004 = 7228004
L1_1.q7228005 = 7228005
L1_1.q7228006 = 7228006
L1_1.q7228011 = 7228011
L1_1.q7228017 = 7228017
L1_1.q7228007 = 7228007
L1_1.q7228008 = 7228008
L1_1.q7228009 = 7228009
L1_1.q7228010 = 7228010
L1_1.q7228012 = 7228012
L1_1.q7228013 = 7228013
L1_1.q7228015 = 7228015
L1_1.q7228014 = 7228014
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 1038
L2_1.alias = "Npc1038"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1038Data = L2_1
L2_1 = {}
L2_1.id = 1040
L2_1.alias = "Npc1040"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1040Data = L2_1
L2_1 = {}
L2_1.id = 3082
L2_1.alias = "Npc3082"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3082Data = L2_1
L2_1 = {}
L2_1.id = 20572
L2_1.alias = "Npc20572"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc20572Data = L2_1
L2_1 = {}
L2_1.id = 20573
L2_1.alias = "Npc20573"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc20573Data = L2_1
L2_1 = {}
L2_1.id = 20574
L2_1.alias = "Npc20574"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc20574Data = L2_1
L2_1 = {}
L2_1.id = 20575
L2_1.alias = "Npc20575"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc20575Data = L2_1
L2_1 = {}
L2_1.id = 20570
L2_1.alias = "Npc20570"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc20570Data = L2_1
L2_1 = {}
L2_1.id = 20571
L2_1.alias = "Npc20571"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc20571Data = L2_1
L2_1 = {}
L2_1.id = 1036
L2_1.alias = "Npc1036"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc1036Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.narratorId = 7228001
L2_1.pauseLen = 10
L2_1.resumeLen = 5
L2_1.tag = "Story"
L2_1.startCheckPause = false
L1_1.NarratorWithId = L2_1
L0_1.Datas = L1_1
return L0_1
